Normally, your average WSM would just be the average of the 2 weapons equipped. Ranged Mastery: Gives Enhanced Damage, Attack Rating and some Crit. It tears shit up. the previously mentioned Wraith Flight, which has a WSM of [20], the slowest of them all. They might be a little difficult to level i've heard. I currently have max fpa and 100% deadly strike with both lacerator and wraith flight. Crecent Moon A good source of Dual leech and a little attack speed. So now we have 16 targets to hit instead, very nice buff! Aldur's Advance High FRW, Life and Fire Resistance. Double Throw: Throw Both your weapons at the same time, each bouncing up to 8 times with 20 points, resulting in 16 total bounces with max points invested. i think they focus on getting the servers smooth first. They can make Insight to clear all of NM with ease. Uber Diablo Clone Viable: Unknown before testing new Diablo. I havent tryed it in Hell.. Only normal, so i cant say if there is a damage drop off. Silks of the Victor + skills, FRW, Mana stolen per hit. On top of this, mercenaries now have way more gearing options, which I believe deserve a separate guide just for them. Cannot be Frozen is mandatory. What this means, is you can customize your build a great deal, to fit your playstyle. *Lacerator This weapon will be your best friend, Amp Damage to break some Physical Immunities, 30% IAS, very high Enhanced Damage. Raven Frost Ring If you can manage to get it early ladder, they can be expensive. This could be a great ring for Dungeons. Rare Throwing weapon, either find a rare on the ground, or take advantage of the Imbue Quest. Valkyrie Wing._1W1pLIfaIb8rYU6YeTdAk6{margin-right:6px}._1H6Meh6ZAemKxOJDOEasfK{border-radius:50%;box-sizing:border-box;height:20px;margin-left:-8px;width:20px}._1H6Meh6ZAemKxOJDOEasfK:first-child{margin-left:0}._30vlMmCcnqKnXP1t-fzm0e{display:inline-block;margin-left:-8px;position:relative} The Hand of Broc Enhanced damage and dual leech, great low level gloves. ._3wvjcIArtO7kKPJabZfZ9S{font-family:Noto Sans,Arial,sans-serif;font-size:12px;font-weight:400;line-height:16px;-ms-flex-align:center;align-items:center;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;margin-right:24px;opacity:0;transition:opacity .1s ease-in-out}._3wvjcIArtO7kKPJabZfZ9S._1c98ixuh4QUWO9ERiFID3p{opacity:1}.RtAsN7UrR7u51W5kaOXvp{display:-ms-flexbox;display:flex;margin-left:4px;margin-right:0}._1JRtpiobR4jYtbw-xx1tPO{border:1px solid var(--newRedditTheme-body);margin-left:-7px;transform:scaleX(-1)}._1JRtpiobR4jYtbw-xx1tPO:nth-child(2){margin-top:4px} Pierce does not affect this skill, which means we can seek items with IAS/Enhanced Damage/Crit instead of Pierce. Thundergod's Vigor Great defensive option, this belt is my preferred belt on many builds. But personally, as a league starter, i would level as WW. will make sure to edit the guide so it fits the change. Atma's Scarab Another source of Amplify Damage, % Attack Rating, Poison Damage, Poison Resist. It doesn't increase dmg? You can go for only 20% IAS on amulet, and get the last 13% from a 15IAS jewel somewhere in your Helm/Body Armor. When that is said, some of the BiS weapons for throw, are rares rolled very well. :) If you go full vit, you will miss too much, and have less throwing Damage, Nice guide. Didn't notice that when messing around with throw in SP. Perfect Topaz provides 24% Magic Find. Manald Heal Ring - Get 2 of these and your set for mana leech, you wont need it on any other gear. This slot is open, you can chose any boots you like, just get movement speed and the desired resist/MF you want. Giant Skull great helm for throwing, Enhanced Damage, Crushing Blow, high Strength and Knockback to keep enemies at bay. Hold onto older stuff and hand it down to new throwers. Great all around choice. Smoke FHR, great defense and high All Resist. This is the 1% of the 1% rolled, so don't expect to ever see one. Great defensive option, every class might have to cap resist, since we do not know how hard Dungeons will be. Skullder's Ire +1 skills and very high MF. This depends a lot on what gear you chose, and how safe you want to feel with your Life Leech.Energy: None. It doesn't rly feel like any bounces are hitting lol, idk if that was the case before Well there is another post addressing it, Ya.. currently PD2 has some bugs that havent yet been fixed. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/UsersCountIndicator.25121495b567ea821734_.css.map*/ This helm does give Amazon skills, but still a very solid choice. :). Angelig Amulet You want to use the set, either 1 Ring and 1 Amulet, or 2 Rings and 1 Amulet. Why DEX? No you should go for dex, because it gives both attack rating and damage. Goblin Toe Offensive option, gives Enhanced Damage and Crushing Blow. Put more points into Natural Resistances until you have them capped with all gear and charms equipped. Vampire Gaze Grim Helm Dual leech, high damage reduction. That provides you with 3 tries to roll a good throwing weapon. Radiance Great early helm, Enhanced Damage, decent Attributes and small Physical Reduction. Throwing Barbarian is limited in weapon options compared to many other builds while leveling, only 7 total Unique weapons exist, and no Runewords can be made in throwing/Javelins weapons. Nagelring Pure Magic find ring, up to 40%. When that's said, see all skill points, attributes and gearing as a suggestion over a correct answer. Hellfire Torch +1 Random Class Skill, 50-100 Life, 25-50 Mana, 10-20 All Resistance. War Traveler Battle Boots BiS boots IMO, they give high flat damage, which scales off your Enhanced Damage, and they provide the highest Magic Find in boots. *Warshrike This weapon is a little odd in PD2, since it has 50% Pierce, as currently Double Throw does not work with pierce. I leveled throw from 20 to 75. Grand Charm Skiller with +skills to Warcries for better team buffing. Mara's Kaleidoscope +2 all skills, high All Resist and a few All Attributes. There's very few changes to the Throw Barbarian, but the few changes there is, are all major for this build. Thanks! Andariel's Visage Demonhead This helm is great for this build, +2 All Skills, provides high Life Leech, high Strength and 20 IAS. Thats why i said in my guide, save your imbues until you get a elite base, with a elite base and a little luck, you should be able to make it. 2x +3 Warcry weapons, you can shop hop these, I usually do it in act 5. Ghoulhide IAS, Undead damage and Mana leech. There's too many different corrupts.Also this is different from one individual to another, if you like Magic Find, go for that, if you need a specific resistance to cap all, focus that. Nothing game breaking just a little nudge out of the door. This weapon still has level 19 Nova on Striking, very high Enhanced Damage and 50% Deadly Strike. Barbarian Attack Speed Breakpoint when using Warshrike as main hand. Dracul's IAS, high Life steal and decent strength. Ideally, you'd want something fast as your primary such as Lacerator [-10] or Warshrike [-20], and as your secondary you're looking for a sloooooow weapon, e.g. Thanks! Steelrend Enhanced damage, crushing blow and high strength. Uber Trist Viable: Unknown before testing new Ubers. (7 max), Small Charms with Attack Rating and Max Damage. This build will be better for clearing areas, since the single target damage is not super great with Double Throw, but 100% durable if you so choses to do so. Trang-Oul's High defense and great FRW for kiting. I DO believe there is a bug with it not hitting stuff on bounces sometimes as well though. Enigma +2 all skills, great FRW, very high Strength and high MF, great all around armor. Netalgrid High flat Attack Rating, level 16 Iron Golem, high All Resistance. Eth adds 50% base damage to the weapon, which scaled off of Enhanced Damage. Does General Mastery work with Lacerator since it is defined as an Axe Class? Magic Find in Armor: Ist Rune provides 25% Magic find. Lore Runeword This helm gives good early stats if you cant find a unique, well spend Sol Rune. 2x Gimmershred If you run Lacerator and Warshrike as main weapons, and you meet Physical Immunes you can't break with Amplify Damage, switch to 2 Gimmershred's and you will cleave them down with high Element damage instead. *Gimmershred This weapon has 30% IAS, decent Enhanced Damage, but where this differ, is a very high Elemental Damage with Fire, Lightning and Cold Damage. When you do this, your new average WSM becomes ''original average + (boot side WSM - glove side WSM)''. However, what makes me more worried is that with 8.5k sheet dmg + 42k AR I had to kite mobs around in CSlike wth? But they can be a great step between your rares from leveling, and into the endgame, because all javelin uniques are quite high level, but they are often super cheap to buy off of people. That way you will still get high IAS, and high physical damage. Nature's Peace Great defensive option, increases all your Max Resistances with up to 3. WSM bugging means that instead of placing your primary weapon above the glove side, you put it above the boot side first, and then place your secondary weapon above the glove side. Kira's Guard This is a more defensive option, this provides great resist and Cannot be frozen which allows for Ravenfrost to be removed. String of Ears Life leech and Damage Reduction. This set provides a huge amount of Attack rating, which can help you hit enemies way easier. Magic Find in Shield: Ist Rune provides 25% Magic Find. Saracen's Chance Now rolls up to 50% Enhanced Damage + all attributes and all resist. A mod for and by passionate Diablo 2 fans. unless it's been changed since last night (approx 8 hrs ago) it bounces up to 8 times and not 5 :), Nicely spotted! Or you can put points into leap, if that's your thing, or buff up all your cries to play better with a team. <3. Project Diablo 2 Changes to the Throw Barbarian. Equip 2, and you have potential 80% Magic Find in just your rings. Gheed's Fortune High Gold and Magic Find, with Reduced Vendor Prices. very interested. If you so chose, you can dual wield Gimmershred, and never think about immunities, you wont deal as much damage as Lacerator+Warshrike, but you can cleave down Physical immunes without having to proc Amp Damage or use Battle Cry.Rare rolled Elite throwing weapon, IF you are one of the few people who are lucky enough to get yourself close to one of these, you would be able to switch out your Gimmershred and Warshrike right away. Angelic Ring You want to use the set, either 1 Ring and 1 Amulet, or 2 Rings and 1 Amulet. Getting to 63 IAS should be easily obtainable, the weapons in themselves provide a total of 30 IAS (only main-hand counts), and with 20% from gloves, 20% from amulet you are hitting the highest breakpoint. Press question mark to learn the rest of the keyboard shortcuts. High Attributes, Max Lightning resist, and Lightning Absorb, if you die in D2, its often lightning. : Yes, but not from level 1, since your level 1 skill is Frenzy, leading into Double Swing, leading into Double Throw later. Battle Order's: Now grants flat life and mana. for Obedience you only need a Fal rune, which is easily obtainable in Nm somehow, via trading most likely. Annihilus +1 All Skills, 50-100 Life, 25-50 Mana, 10-20 All Resistances, 5-10% Experience Gained. I have done this a few times. Have you played the Throw-Barb yourself in hell?My Barb had 24k AR so i should hit pretty much every normal Monster.It still felt VERY inconsistent hitting stuff with a 3rd+ bounce. Light absorb and little MF. Got a question. So you can use a Lacerator as main hand, and a slow Wraith Flight which always rolls eth and is a super slow base. Chains of Honor Great defensive option, gives %Damage Reduction, +2 skills, decent Strength and very high All resists and decent Magic Find. Throw Barbarian - Written by Funguskeeper. This set provides a huge amount of Attack rating, which can help you hit enemies way easier. Fortitude 200% Enhanced Damage , All Resistance, Damage Reduction. You need mad AR I had 95%hit in hell and it murdered packs. Gore Rider Pure offensive option, Open Wounds, Crushing Blow, Deadly Strike. starts at 60, and adds 15 per soft point. But this is a great reason to pick up or gamble for throwing weapons, one day you might get lucky. Well, in river actually, cause I've never reached the frickin sanctuary itself :P. Yeah sure I was missing def stats and CB or crit..etc but still, at skill lvl70+ I would expect a lot more than that. The Cat's Eye high FRW, 20% IAS and high Dexterity. Valkyrie Wing Very strong helm, FRW, FHR, Enhanced damage, Mana after kill. Battle Command: Gain 1 additional skill point every 10 soft point, adds 2% Enhanced Damage per soft point. Javelins Some Javelins can be very strong before you get your hands on Warshrike and Lacerator. Combat Reflexes: Hard points increase your Max Life, soft points grants FHR. The Scalper This does well for your second weapon early, IAS, high Enhanced Damage, % Attack Rating, Life Leech and Mana return on kill. Veil of Steel This item is very strong, it has both enhanced damage, Attributed and all resist, so its the best of both worlds. DisclaimerEverything written in this guide is up to debate, since this mod will have new numbers and some new changed items, the meta wont settle for the first season since we need a lot of info to be sure about things. Deathbit Great early weapon, high Enhanced Damage, lots of Attack Rating, 40% Deadly Strike and Dual Leech. Battle Cry: Reduce enemy Physical Resistances, can break Physical Immunities. Shouldn't you go full vit and the rest for gearing??? Waterwalk High life, Max Fire Resistance. Verdungo's Hearty Cord Great defensive option, high Vitality and Damage Reduction. (11 max), Small Charms with high Magic Find. Templar's Might this armor now provides level 8 Might aura, which greatly increases you and your party's damage. Do notice, damage changed a lot based on what weapon base you give her, so don't give her a low level base to Imbue. Sandstorm Trek High Poison Resistance, FHR and up to 15 Vitality and Strength. If so, 1 or more points into General Mastery will add alot. Tarn Helm +1 skills, great Gold and Magic find. Solid Choice. For exmaple, Lacerator [-10] and Warshrike [-20] would give you an average WSM of [-15]. Highlord's Wrath +1 All Skills, 20 IAS, Lightning Damage, Deadly strike and Lightning Resist. and Obedience to clear all of hell. The average WSM for Warshrike and Wraith Flight after bugging becomes (-20+20) / 2 + (-20-20) = [-40], much faster than other setups with, or without bugging.". Also lets you blink 3 times, which can allow for some farms to greatly increase in speed, Chaos Sanctuary is one of those. Grim Ward: Grants all party members flat attack rating and damage. I believe warcry barb is gonna be the easiest levelling experience but I personally enjoy and reccomend levelling as throw to learn the intricacies of gearing and weaving in your shouts. thx 4 your work - will start on ladder with throwing barb! 2x Demon's Arch More damage against enemies with high resistances, but it only deals Lightning and Fire, which makes it not as versatile as Gimmershred. Dual Wielding to stack as much Deadly Strike as you can could also be very strong. Its also really easy with lacerator+wraith.. i would be very weird if there was. a few classes has these problems. There's a lot of great mercenary guides out there that knows a lot more about them than I do. This new rework lets you throw both weapons at the same time, each weapon bouncing 8 times, meaning each throw lets your potentially hit 16 enemies. It has high Dual Leech. Just pay it forward. Treachery High Attack Speed and good FHR, Venom on Striking. We aim to maintain the Lord of Destruction experience and provide consistent ladder resets while improving on the game as if development never ceased, Press J to jump to the feed. I will personally make sure all guides I write will be tested by someone and the guides will be edited when new information arises. Great defensive option. Note the IAS and speed of your offhand weapon does not matter, or count towards IAS breakpoints. I can only recommend respeccing into WW :). Perfectly rolled rare throws can deal almost double the damage of unique throwing weapons, and roll dual leech at the same time. Will have another look. Bul-Kathos' Enhanced Damage, best offensive option. I will not write down what's the best corrupt for every slot, because it's simply impossible to do. The calculator seems to follow this, its easiest to reach max fpa with warshrike and wraith flight. Polearm runewords can be made in War Pike now too. Stealth Solid low armor, FRW with FHR and mana regen. In Project Diablo 2, we've seen a rework for the Barbarian skill called Double Throw. Goldwrap I personally like this belt early ladder, 20% IAS, high Magic Find and Gold Find. Either mobs phys res + HP had been buffed like crazy or something is broken here.. You have any videos of gameplay for this? Laying of hands IAS, Demon damage, Fire resist. Do remember, your loot filter might filter away bases, so make sure to allow the filter to at least show Elite bases. Rare rings with needed Leech, Resists, MF or Attributes. Can I level as this build? Lionheart Poor mans Fortitude, decent Enhanced Damage, many Attributes, and All Resistance. Throwing weapons now have infinite quantity, and replenish quantity and max quantity rolls has been removed from the game, this meaning less stats to roll on rare drops. If you can manage to get it, get all throwing in Eth, since they wont need any replenish, and you're never attacking with the weapons, so they shouldn't ever lose durability. For leveling very early, a Eth throwing with no stats, should be more than enough damage for you to clear good bits of Normal. The throw barb community is good. Rattlecage Offensive option, with Enhanced damage, crushing blow and Attack Rating. Small Charms with desired resist. (20/3 max). "When dual wielding, whichever weapon equipped first is your primary. As Throw barbarian, you should be able to farm most content in the game, especially since Lacerator gives Amplify Damage to break some immunes, makes you able to clear through Immunities as well. Demon's Arch This is a lower elemental damage than Gimmershred, but it has some %Elemental Pierce which will help against enemies with high resistances.Wraith Flight This one Always rolls Eth, with makes it a very good item before you get end game gear, throw damage can get to 500 max damage, which is insanely high for a throwing weapon. Arreat's Face This helm has been nerfed, but still have great stats, All Skills, FHR, % Attack Rating, Life Leech and All Resistance. Uber Tristram and Uber Diablo are still unclear, I will update this section when we have more info. I just tried Throw-Barb in SP and it felt like the 3rd+ bounce did no damage at all - also the range seemed kinda low, I personally would buff the range by 30%. but they just got buffed in single target, and now bounces 16 times ( 10 before buff ) Gl with it! Wisp Projector Best choice if you want + Skills. Strength: Enough to equip desired gear.Dexterity: Rest, every point gives you Enhanced Damage and Attack Rating.Vitality: Aim for 1300-1500 life. Iron Skin: Hard points invested gives % Physical Damage Reduction, soft points gives Defense. I will not be mentioning Mercenaries in this guide, because I personally do not use them before I reach very end game, if they are not very well equipped, they have a tendency to die over and over. Great all around choice. Any gloves really, look for 20 IAS, Resist or Leech. I haven't leveled as throw, but i completely agree, there is a point when you get to end NM or start Hell, where your weapons will slow you down. But you are able to put points in the correct passives/shouts/Synergies from level 1, so no need for a respec. This is a 75 Skill Point build, which lets you sit with a whopping 35 points left. Waterwalk 40% FRW, 20% Faster block, Dexterity, high flat life, probably the best boots you can get early ladder.